Exibindo 5 de 5 resultados
Item Level Req.
  • Melee Weapon

      Jah + Gul + Eth

      Preço Médio: A definir


    • +40% Increased Attack Speed

    • +1 Ignore Target's Defense

    • +25 Target Defense

    • +20% Bonus to Attack Rating

    • +320-350% Enhanced damage [Variável]

    • +6-10 Life stolen per hit [Variável]

    • +40 Deadly Strike

    • +66 Chance of Open Wounds

    • +1 Prevent Monster Heal

    • +5 Frenzy

      65

      • Melee Weapon

          Ith + El + Eth

          Preço Médio: A definir


        • +25 Target Defense

        • +50 to Attack Rating

        • +33% Enhanced damage

        • +9 to Maximum Damage

        • +100 Chance of Open Wounds

        • +1 Prevent Monster Heal

        • -100 to Monster Defense Per Hit

        • -5 Replenish Life

          15

          • Melee Weapon

              Tal + Shael + Amn

              Preço Médio: A definir


            • Level 5 Holy Fire Aura When Equipped

            • +20% Increased Attack Speed

            • +100-150 to Attack Rating [Variável]

            • +90-110% Enhanced damage [Variável]

            • +154 to Minimum Poison Damage

            • +7 Life stolen per hit

            • +10-15 Chance of Crushing Blow [Variável]

            • +15 Deadly Strike

              29

              • Melee Weapon

                  Eth + El

                  Preço Médio: A definir


                • 8% Chance to cast level 1 Twister on striking

                • +15% Increased Attack Speed

                • +25 Target Defense

                • +50 to Attack Rating

                • +50-80% Enhanced damage [Variável]

                • +25 Chance of Open Wounds

                • +2-5 to Mana after each Kill [Variável]

                • +4-8 Life after each Kill [Variável]

                • +1 to Light Radius

                  15

                  • Melee Weapon

                      Eth + Ort + Thul

                      Preço Médio: A definir


                    • +15-25% Increased Attack Speed [Variável]

                    • +25 Target Defense

                    • +120-140% Enhanced damage [Variável]

                    • +1-50 to Minimum Lightning Damage [Variável]

                    • +3-14 to Minimum Cold Damage [Variável]

                    • +1 Prevent Monster Heal

                    • +1-2 Critical Strike [Variável]

                    • +2-5 Magic Damage Reduced by [Variável]

                      23

                      Exibindo 5 de 5 resultados